@startuml
sprite $jule_original [48x48/16] {
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0000000000000000000003EFFE4000000000000000000000
000000000000000000006FFFFFF600000000000000000000
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000000000002DFFFFE3000AFFA0002DFFFFD200000000000
0000000000001BFFFFF500AFFA005FFFFFC1000000000000
000000000000008FFFFF90AFFA07FFFFF900000000000000
0000000000000005FFFFFBBFFBBFFFFF5000000000000000
00000000000000003DFFFFFFFFFFFFE30000000000000000
000000000000000001BFFFFFFFFFFC100000000000000000
00000000000000000008FFFFFFFF90000000000000000000
000000000000000000006FFFFFF600000000000000000000
0000000000000000000003EFFE4000000000000000000000
00000000000000000000001AA10000000000000000000000
}


!define DEV2_JULE_ORIGINAL(_alias) ENTITY(rectangle,black,jule_original,_alias,DEV2 JULE_ORIGINAL)
!define DEV2_JULE_ORIGINAL(_alias, _label) ENTITY(rectangle,black,jule_original,_label, _alias,DEV2 JULE_ORIGINAL)
!define DEV2_JULE_ORIGINAL(_alias, _label, _shape) ENTITY(_shape,black,jule_original,_label, _alias,DEV2 JULE_ORIGINAL)
!define DEV2_JULE_ORIGINAL(_alias, _label, _shape, _color) ENTITY(_shape,_color,jule_original,_label, _alias,DEV2 JULE_ORIGINAL)
skinparam folderBackgroundColor<<DEV2 JULE_ORIGINAL>> White
@enduml